Market presence: Scratch cards are distributed in Singapore, Malaysia, Philippines, Thailand, Indonesia, Australia. It is integrated with China’s Alipay and in-app purchases platform MoVend. The cards can be purchased at convenience stores, cyber cafes, and kiosks. ![]() With, Cherry Credits, gamers can buy virtual items using physical scratch cards, which can be paid for with cash. Investments: Undisclosed amounts from GMO Venture Partners, Digital Media Partners, Golden Gate Ventures, and other angels. Traction: Partnered with Indonesian telco Axis Investments: Seed funding from Expara IDM Ventures under i.JAM, $1 million series A round by Digital Media Partners and $2 million series B round by GMO Venture Partners.Ĭoda Payments works with mobile operators to turn smartphones and feature phones into payment devices to purchase digital and physical content. Overall, 2C2P handles 78,000 transactions daily in Asia-Pacific, and processed $450 million in transactions in 2011 (for comparison, PayPal handles $315 million a day). Traction: 1-2-3 has 20,000 cash collection points in Thailand. Market presence: Thailand (key market), Indonesia, Cambodia, Laos, Philippines Payoo has launched Paybill, an online service that allows users to pay for their electricity, water, telephone, internet, and cable bills. Three major investors: Experian ($4 million), Kusto Tiger Fund Private, and Unitus Impact. Investments: Over $10 million in funding. Traction: 300 merchants on the Employee Credit cards ![]() The company also offers an Employee Credit Card, which can be used by participating businesses to pay their employees, who can in turn use the card to buy stuff online. Mobivi, around since 2008, has partnered with PayLink to set up kiosks for users to pay for a variety of services, including software purchases and game top-ups. Traction: Working with over 25,000 media networks and 25 local mobile game studios. This allows customers to pay using SMS, online, and prepaid cards. Merchants can use an SDK to integrate payments via mobile for their apps. Investments: Apptivate joined Phillipine accelerator program Launchgarage, then received $30,000 in seed funding from Kickstart Ventures.įounded in early 2011, 1Pay focuses on mobile payments for digital goods. It plans to expand into books and other markets like Thailand and Indonesia. T he platform supports recurring payments over debit and mass payments too.Īpptivate is a web app for using virtual currency to buy apps and movies on iTunes. Merchants are given an API to accept payments from supported sources. Investments: Two rounds of seed funding: $2 million followed by another $1 million round led by Siemer Ventures and Golden Gate Ventures.ĭragonpay lets customers buy online from merchants and pay via non-credit card channels like online banking services, ATMs, and over-the-counter at banks and retailers. Traction: Sendah Direct has 6,000 retail points. And with Gamenah, gamers can buy game credits and virtual goods in three ways: over the phone, over the web, and over the counter. Using Sendah, Filipinos can send physical and digital products to one another. Investments: $11,700 from Singapore accelerator JFDIįounded in 2008, Ayannah operates a number of payment services for the unbanked: Sendah Direct is a web and mobile platform that lets users resell digital and physical goods, including mobile airtime credits, gift certificates, and micro-insurance products. Market presence: Philippines, United States Filipinos without a bank account will be issued a cash card which can be used to withdraw payments. Qwikwire wants to facilitate payments between sellers in the Philippines and buyers in the United States by acting as an intermediary between banks. Here’s a roundup of 10 payment-related startups in the region that show promise: In Southeast Asia, no platform with cross-border mass market appeal exists to service the unbanked and under-banked, who still form the majority of populations in Indonesia, the Philippines, and Vietnam. ![]() More than cash shifters, payment gateways reduce the friction of processing payments while providing security for sensitive data. One reason for the gap is the lack of an ubiquitous payment gateway that, unlike PayPal, can thrive in places with low credit card adoption. In the Philippines, the retail sector is pegged at $32.8 billion, but a Nielsen survey discovered that only one percent of consumers in 2011 have tried e-commerce in the past month. Indonesia’s retail industry is valued at $134 billion, yet e-commerce is estimated to be worth only 0.7 percent of that figure. While money is flowing into e-commerce in Southeast Asia, the gap between the physical and online retail markets is still staggering.
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